Artist Mark J Stock in front of his artwork on a high-resolution LED screen
Photo (c)2015 Marlene Bailey

Photo (c)2015 Marlene Bailey

“The primary inspiration for my artwork is the ability of decentralized collections of agents to, when set in motion, self-organize into complex structures whose ensemble motion and behavior is greater than the sum of their original parts and which belie the simplicity of their algorithms. Themes present in my work include: emerging system dynamics, environmental adaptation, the concept of fluid as both material and motion, self-organized criticality of non-linear systems, tension between humanity and the natural world, and computation as a mediator between natural and virtual realities.”

“This work, consisting of flat, sculpture, video, real-time, and interactive installations, requires extensive use of carefully-designed numerical computing and a modernist, process-centric approach to create seamless interfaces featuring detailed and convincing movements and inter-relationships. I reject the ‘committee’ effect of AI art and even avoid commercial rendering software, preferring to own the process from start to finish. AI has made ‘algorithm’ a dirty word and I aim to take it back.”

Mark J. Stock is an artist, scientist, and programmer. He has been showing work since 2000 and has been in over 100 curated and juried exhibitions since 2001, including Ars Electronica, ASPECT Magazine, Illuminus, Red Dot Design Museum, and seven SIGGRAPH Art Galleries. He has spoken at numerous scientific, graphics, and art conferences and workshops, and has published papers in a variety of fields. Mark earned a PhD in Aerospace Engineering at the University of Michigan, currently works on the largest supercomputers in the world and creates artwork in a Boston, Massachusetts live-work cooperative.